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Prototypes

Cool systems or games that weren't completed.

Teleportation Trials


A single player platformer game created for the PC by a team consisting of myself and 3 other college students.

 

The game was created using Unity3D and took approximately 7 weeks to make and went through many design shifts along the way.

 

My role on the project was to design the basic mechanics for the game, and then create the levels using the tools I was given.

Quintessence


A Puzzle PC game created in Unity3D for the Gamerella Game Jam in Montreal.

 

The game was created in under 48 hours with the help of 4 other game design students.

 

My main role for this quick project was designing the puzzles that took up the majority of gameplay in each level.

 

This game won the award for "Most Relaxing Game" at the Game Jam and was a ton of fun to make.

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